It's time to cut through the hype and get to the truth. Spy Libs is a simple questionnaire that we're handing to superstar developers and dejected PR interns alike (whoever will play along, really) to get a quick take on some key games here at the show. Spy Libs asks five essential questions about each game, and the developer (or lowly interns, case depending) are free to say whatever they want. We'll fill them out too, to give our editorial take on each game. Think of it as point and counterpoint, only with more opportunity for random ridiculousness.


The Company Line: Left 4 Dead 2
Filled out by [Chet Faliszek, Writer]

1. [Left 4 Dead 2]'s gameplay is focused on [Co-op].

2. [Left 4 Dead 2]'s most unique feature is [AI Director's Dynamic Gameplay].

3. The first word that comes to mind when I think of [Left 4 Dead 2] is [Zombie-Apocalypse].

4. The emotional response that [Left4Dead 2] elicits is [Frenzy].

5. If you liked [28 Days Later (Not 28 Days)] you'll [Love] [Left 4 Dead 2].

Cry moar, emo zombie.

GameSpy's Take: Left 4 Dead 2
Filled out by [Anthony Gallegos, GameSpy]

1. [Left 4 Dead 2]'s gameplay is focused on [cooperation].

2. [Left 4 Dead 2]'s most unique feature is [undead-like zombies].

3. The first word that comes to mind when I think of [Left 4 Dead 2] is [gore].

4. The emotional response that [Left 4 Dead 2] elicits is [satisfaction].

5. If you liked [Left 4 Dead, Dawn of the Dead, World War Z] you'll [love] [Left 4 Dead 2].