Splinter Cell: Conviction will take the average player around 12 hours to complete on normal difficulty, according to the game's creative director. Ubisoft's Maxime Beland recently spoke with OXM and said that he wants gamers to "play my games and finish them."
"We're going to ship with difficulty levels, at least a normal mode and realistic mode - like we did on Rainbow Six Vegas. And realistic is going to be really fucking hard - you're going to need stealth, two bullets is going to kill you, the enemies are going to be super-lethal.

And then we're going to have the normal mode for normal gamers, that are going to spend 12 hours playing our game and not 30 because they're dying all the time."
At E3 we spoke with Beland, who bravely took part in our Spy Libs feature. Check it out! Also see the movie below to get a sense of how stealth gameplay is going to work out. Keep it right here for more on Splinter Cell: Conviction.




Bryn says: The length of time needed to finish a game is often the source of much debate. Some players like their games to last upwards of 30 hours, while others don't care if they're all done after six. I fall somewhere in the middle, but if a game doesn't hold my interest, then I'm done.

Do you think 12 hours for Conviction on normal sounds good?