Bayonetta (X360)
Developer: PlatinumGames
Developer: PlatinumGames
Developer: PlatinumGames
Publisher: SEGA
Publisher: SEGA
Genre: Action
Release Date: January 5, 2010 (US)
Release Date: January 8, 2010 (UK)
Release Date: January 7, 2010 (AU)
M for Mature: Blood and Gore, Intense Violence, Partial Nudity, Strong Language, Suggestive Themes
PEGI: 18+
Bayonetta
Bayonetta (X360)

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Developer: PlatinumGames
Developer: PlatinumGames
Developer: PlatinumGames
Publisher: SEGA
Publisher: SEGA
Genre: Action
Release Date: January 5, 2010 (US)
Release Date: January 8, 2010 (UK)
Release Date: January 7, 2010 (AU)
M for Mature: Blood and Gore, Intense Violence, Partial Nudity, Strong Language, Suggestive Themes
PEGI: 18+

Bayonetta Walkthrough & Strategy Guide

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Published: Jan 1, 2010

Bayonetta Walkthrough

12

Chapter VI: The Gates of Paradise

Smash your way through the gate. The first battle isn't easy, but it's also nothing you haven't handled before. I prefer to take on the big guy first, but it doesn't really matter. After this, there's a puzzle where you have to use your beast form to quickly dash over the three switches to open the door.

Examine the statue in the next room to summon a pair of Inspired. Get on the bottom level and take them head on so you can use your counter moves to take them down quickly. When they're gone, you can use the statue to get Witch Time and cross the fountains.

In the next area, you'll have to pass over some spike traps. Use your dodge to make it a little easier. At the end of the hall there's a pile of rubble. Destroy it to reveal a switch that will disable the spikes. After this you can fight a few medium sized enemies and use you beast form to activate the switches.

Alfheim

After you kill the enemies in the spike hallway but before you move on,. You can backtrack to the room with the witch statues. On the back ledge there's a portal. This one is another torture stage, so it's really about building up the meter quickly and getting a lot of good dodges off.

Now you have to fight two Grace and Glory pairs in a row. This is pretty tough. Use Witch Time and land aerial Wicked Weave Kicks to do some heavy damage. There's not a lot of room for error, but luckily they go down faster than before.

When you get to the bridge, use your beastly form to double-jump over the gap. You don't have to fight if you don't want to. After this, you have to fight an endurance match against a bunch of wimpy enemies. Nothing too hard, just don't get sloppy.