Bayonetta (X360)
Developer: PlatinumGames
Developer: PlatinumGames
Developer: PlatinumGames
Publisher: SEGA
Publisher: SEGA
Genre: Action
Release Date: January 5, 2010 (US)
Release Date: January 8, 2010 (UK)
Release Date: January 7, 2010 (AU)
M for Mature: Blood and Gore, Intense Violence, Partial Nudity, Strong Language, Suggestive Themes
PEGI: 18+
Bayonetta
Bayonetta (X360)

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Developer: PlatinumGames
Developer: PlatinumGames
Developer: PlatinumGames
Publisher: SEGA
Publisher: SEGA
Genre: Action
Release Date: January 5, 2010 (US)
Release Date: January 8, 2010 (UK)
Release Date: January 7, 2010 (AU)
M for Mature: Blood and Gore, Intense Violence, Partial Nudity, Strong Language, Suggestive Themes
PEGI: 18+

Bayonetta Walkthrough & Strategy Guide

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Published: Jan 1, 2010

Bayonetta Walkthrough

123

Chapter V: The Lost Holy Grounds

To start with, jump over the collapsing parts of the path. When you get to the small cherub heads, use your guns to mop them up.

Grace and Glory can be a tough fight, but if you open strong it will be a lot easier. Hopefully you built up your meter when fighting those popcorn enemies, so you can open with a Torture Attack, which should knock off about 80% of the health of one of these guys (if you're fast on your stick rotation), and allow you to quickly make this one-on-one. Juggle attacks or downward strikes from above with help exploit weaknesses in his defense.

Alfheim

After defeating Grace and Glory, go back to the start of the stage to find an Alfheim portal. This one is pretty easy, you just need to be good at triggering Witch Time and managing Torture Attacks. Your reward is a Broken Moon Pearl.

Fearless joins up for another two-on-one fight. This one's pretty easy. Just dodge a lot and use strong combos. You should be able to build up enough to do a Torture Attack pretty easily. This isn't as immediately effective here as in the last fight, but it's easier to get done.

After this you'll have to fight some large-ish enemies as the ground collapses. Your finishers are where you'll do all the damage. Leap past the trumpeters before the ground falls. Now turn the crank to make it night time, and run up the newly lit protuberance and jump through the hole.