Bayonetta (X360)
Developer: PlatinumGames
Developer: PlatinumGames
Developer: PlatinumGames
Publisher: SEGA
Publisher: SEGA
Genre: Action
Release Date: January 5, 2010 (US)
Release Date: January 8, 2010 (UK)
Release Date: January 7, 2010 (AU)
M for Mature: Blood and Gore, Intense Violence, Partial Nudity, Strong Language, Suggestive Themes
PEGI: 18+
Bayonetta
Bayonetta (X360)

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Developer: PlatinumGames
Developer: PlatinumGames
Developer: PlatinumGames
Publisher: SEGA
Publisher: SEGA
Genre: Action
Release Date: January 5, 2010 (US)
Release Date: January 8, 2010 (UK)
Release Date: January 7, 2010 (AU)
M for Mature: Blood and Gore, Intense Violence, Partial Nudity, Strong Language, Suggestive Themes
PEGI: 18+

Bayonetta Walkthrough & Strategy Guide

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Published: Jan 1, 2010

Bayonetta Walkthrough

12

The next stage is a snow-covered one that works mostly the same way, but without the lava spurts, so it's actually a bit easier. The ice balls flying around can be used to get Witch Time, too. Once again, you have to do some island hopping at the end.

After this, it's a lighting-themed stage. The lighting strikes work a lot like the ones triggered by the statues throughout the game. This time you have free camera control and you actually have to make your way to all the hair sites. The island hopping is a little different at the end this time, in that you can mess it up. Don't make the final jump while her hand is raised or you'll have to do it again.

Finally, she returns to the same form the fight began with, but this time with some nasty new tricks. There are two new attacks you need to concern yourself with: One, where she creates a swirling vacuum and you must use panther form, jumping dashes, and every other trick in your disposal to avoid. It's not too hard, but it's also a one-hit kill.

The second new attack you need to worry about is when she fires some small galaxy-like projectiles at you. Even in panther form you can't just outrun these, so you need to change direction to keep away from them, as they turn slowly. If you do get hit by these, you'll assume child form. While it's possible to avoid all attacks in this form, it's extremely difficult to avoid the devastating third punch, and you may want to consider taking a weaker sacrificial shot before this not only to minimize losses, but so you can get Witch Time off the third punch. Attacking the fist is really the best way to deal damage in this fight.

When her health is down to her final bar, you have to run up her hair, dodging obstacles all the way. This is tricky, but it's also not really that important. If you blow it, you can resume fighting as normal and you'll still win when her meter falls to zero.

After the fake credit sequence, you have to beat up on the statue. Attack all the points where you see light emanating. This is an easy Platinum.

That's it for Bayonetta. Be sure to pay attention during the credits, as there's still some more fun to be had.