Developer: Treyarch
Developer: Treyarch
Developer: Treyarch
Publisher: Activision
Publisher: Activision
Genre: Shooter
Release Date: November 4, 2008 (US)
Release Date: October 31, 2008 (UK)
Release Date: November 19, 2008 (AU)
T for Teen: Alcohol Reference, Mild Language, Violence
PEGI: RP
OFLC: M
Quantum of Solace

View All 13 Videos

View All 32 Screens
Developer: Treyarch
Developer: Treyarch
Developer: Treyarch
Publisher: Activision
Publisher: Activision
Genre: Shooter
Release Date: November 4, 2008 (US)
Release Date: October 31, 2008 (UK)
Release Date: November 19, 2008 (AU)
T for Teen: Alcohol Reference, Mild Language, Violence
PEGI: RP
OFLC: M

Quantum of Solace Walkthrough & Strategy Guide

Bookmark and Share
Published: Jan 25, 2008

Quantum of Solace Walkthrough

01 02 03 04 05 06 07 08 09 »

White's Estate (cont.)

To your left is a path that leads up to another greenhouse. Take the game's advice and use their sprint-to-cover move (A) to nuzzle up against that first table. The big obvious tank just to the right of center doesn't seem to want to explode, but there is a smaller one to the left that will. There are guys are coming at you from all sides, though, so make sure not to get flanked beyond recovery.

Cell Phone 2
On your way up the terraces to the house make sure to swing by this patio table and grab this phone. The audio file indicates that you'll eventually have to stop White from escaping in his helicopter.

Finally back to the house! Head around the right side and walk right into a guy with a gun on a balcony. Surprised? He was totally on the security cam earlier! (You can see it is green, behind him.) Anyways, just shoot him in the face so he'll fall and crash through to the cellar...

Cell Phone 3
Right down the stairs, can't miss it. The text file lets you know that a shotgun should be hanging out around here somewhere. Wherrrre could it be?

Here's where. It's a Hutchinson A3, right in that yellow box. Grab it, if you like, but you can only take two weapons aside from your standard P99. If anything I tended to favor the SAF.

Continue down the hallway where a couple thugs are waiting for you. Ah yes, a wine cellar fight. The trick here is to not get caught behind a pile of barrels, since they tend to break and/or roll around. The shelves are much sturdier cover.

Give us feedback! Continue Walkthrough...